There are no warranties, either express or implied.Originally posted by Papa Doc:Editing your characters' stats, weapons, and items with Gibbed is very simple for certain things, but requires sophisticated knowledge for more complex customization. There is a “Card” column on each page where you can put hyperlinks to screen shots you take ingame. This is for most of the rest of us who really don’t have that second lifetime to spend on virtual hunter-gathering. The second version will have the page data included. There are no warranties, either express or implied.) This is so you can do your own collecting/cataloging. There will be a “Card” column on each page where you can put hyperlinks to screen shots you take ingame. The first is the complete spreadsheet, 15 pages, with column headers. I’m making two versions of the spreadsheet available. NOTE: IN ORDER TO USE THE GAME CODES IN THIS SPREADSHEET INGAME YOU’LL NEED TO USE A GAME SAVE EDITOR. However, I believe this is a great start for anyone’s personal collection. To be sure, my meager 700+ entries barely scratch the surface of the “bazillion” items to be found ingame. ![]() Everything else is data entry and up to you. More on this in a bit if there’s any interest.Ĭreating the pages and the column headers was the main “work” part of the job. The screenshot folders, which contain the jpeg’s of all items cataloged, add up to a fairly large zip file and are not offered at this time. The hyperlinks in the spreadsheet will bring up the card with your system’s default jpeg viewer. Those who are building their own card libraries should think about a good place to put the graphic files because once you start doing the hyperlinks you’ll need to keep the jpeg’s in the same place. This is not an issue with the versions of the spreadsheet offered here. The path to the links is static and must be correct as saved. My spreadsheet also has hyperlinks to game-card screenshots I’ve captured ingame of all items in the catalog. There are 700+ items with individual properties that can be compared using find and sort functions of the spread sheet. There are 15 different sheets in the overall document: Grenades FragTrap Enforcer Gladiator Lawbringer Doppleganger O2 Kits Shields NRGs Pistols Rifles RPGs Shotguns SMGs Snipers. How many lifetimes do you have? □ If you’re into weapon-crafting you’re gonna want one o’ dese! The spreadsheet is also an easier way to keep good items you find than creating scores of characters to keep such in their safes. You’ll have to admit the game is mind-boggling when you first start. One benefit I’ve realized is that It helps to understand the way things all work together to produce the ingame result. That usually makes the difference between whether I sell the item or try to use it. With the spreadsheet open in the background I can quickly compare items I find ingame with those I’ve cataloged. I’ve been copying the game item codes using Gibbed’s Borderlands: The Pre-Sequel! game editor ( many thanks and mucho kudos to Rick!). ![]() Items categorized are: Class mods, broken down into sub-classes, Grenades, O2 Kits, Shields, and Weapons, also broken down into sub-classes. I’ve been keeping a spreadsheet in OpenOffice (*.ods) format listing the best items I’ve found while jumping around Helios, Elpis, and Elesser.
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